Asgard
Ásgarðr · Asgard in Anderson’s English edition
The gods’ stronghold in Snorri’s account: a place of divine households, judgment, craftsmanship, and a dangerous bargain for protection.
What is Asgard?
In Snorri’s Gylfaginning, Asgard is the stronghold made by Bor’s sons for themselves, where the gods and their kindred dwell. Anderson’s translation calls it a burg in the middle of the world and also identifies it with Troy. Its halls and defenses belong to a mythological narrative whose geographical statements should not be flattened into a single modern map.[1, §9]
Quick facts
| Record type | Realm: named divine stronghold in Old Norse mythography |
|---|---|
| Textual tradition | Snorri’s Prose Edda, composed in medieval Iceland in the thirteenth century |
| Name in this edition | Asgard; Ásgarðr is the Old Norse form |
| Source realm | Mythic cosmos: Snorri’s Norse divine world |
| Inhabitants | The gods and their race; Anderson calls the Æsir “asas” (§9) |
| Named places within it | Hlidskjalf (§9); Idavold, with Gladsheim and Vingolf (§14) |
| Defining episode | A builder’s bargain for a defensive stronghold, disrupted through Loke and Svadilfare (§43) |
| Source markers | Anderson’s “The Fooling of Gylfe,” chapters II, V–VII and XIII; §§2, 9, 13–15, 43 |
What the source says
A visitor and a deceptive welcome · chapter II, §2
King Gylfe travels to Asgard disguised as an old man to investigate the asa-folk’s knowledge and success. They foresee his arrival and deceive his sight. He sees a lofty hall roofed with golden shields, enters under the name Ganglere, and encounters the speakers who answer his questions. The hall first appears within this deliberately deceptive welcome, not an unqualified eyewitness survey.[1, §2, pp. 51–53]
A dwelling and a place of judgment · chapters V–VI, §§9, 14
After describing the creation of humans and their dwelling under Midgard, Har says that Bor’s sons made Asgard for themselves. At Hlidskjalf, Odin can survey the world from his high-seat and understand what he sees. When Asgard has been built, Alfather appoints rulers at Idavold, in the stronghold’s middle, to judge disputes and conduct its affairs.[1, §§9, 14]
The first court, Gladsheim, has twelve seats besides Alfather’s high-seat and is likened to solid gold inside and out. Vingolf is built for the goddesses. A forge and tools follow, with work in iron, stone, wood, and especially gold. These are particular buildings and activities in the account, not grounds for describing every surface of Asgard as gold.[1, §14, p. 69]
The builder’s bargain · chapter XIII, §43
A builder offers a stronghold secure against mountain-giants and frost-giants, demanding Freyja, the sun, and the moon as payment. The gods require completion in one winter, allowing only his horse Svadilfare to help. The horse hauls enormous stones; with three days left before summer, only the gate remains unfinished.[1, §43, pp. 109–110]
Threatened by the gods, Loke undertakes to prevent completion. A mare draws the horse away, delaying the work. When the builder resumes his giant form, the gods disregard their oaths and summon Thor, who kills him. Loke later bears the eight-legged foal Sleipner. The episode explains the horse’s birth through the failed building bargain; it does not describe a peacefully completed contract.[1, §43, pp. 111–112]
Buildings, routes, and geographical limits
Anderson’s word burg presents Asgard as a stronghold or town. The account supplies named courts, halls, a forge, and stone defenses, but no measured plan, climate, or population. Odin’s sight at Hlidskjalf belongs to Odin seated there; it is not a power attributed to every inhabitant.[1, §§9, 14, 43]
In §13, Bifrost is the rainbow bridge from earth to heaven. In §15, the gods ride over it to their judgment-place beneath the heavenly root of Ygdrasil, beside Urd’s fountain. These passages describe a route and a meeting-place. Read alongside §9’s central stronghold and its identification with Troy, they leave geographical tensions that this record preserves. The Troy identification is a statement in the translated text, not proof of Asgard’s historical location.[1, §§9, 13, 15]
Source realm: Snorri’s divine world
The archive places Asgard under Mythic cosmos because this account concerns the gods’ dwelling and the ordering of their world. Asgard is itself a realm record, not a creature or a biological habitat. This medieval Icelandic literary witness is kept distinct from other Eddic poems, saga accounts, and later illustrations; it does not establish a uniform belief held by every Norse community.
Themes in this account
Judgment and craftsmanship make the stronghold a center of ordered activity. The builder story complicates that order: the gods obtain protection through a bargain whose threatened cost leads to deception, broken oaths, and violence. This is an editorial reading of these episodes, not a universal symbolic meaning of Asgard.[1, §§14, 43]
Primary text and references
- 1The Younger Edda; also called Snorre’s Edda, or The Prose Edda
Snorri Sturluson, Gylfaginning (thirteenth century), translated as “The Fooling of Gylfe” by Rasmus B. Anderson. Chicago: Scott, Foresman and Company, 1901; translation copyright 1879. Consulted: chapter II, §2, pp. 51–53 (Gylfe’s arrival); chapter V, §9, pp. 64–65 (Asgard and Hlidskjalf), and §13, p. 68 (Bifrost); chapter VI, §14, pp. 69–71 (first works, particularly p. 69); chapter VII, §15, pp. 72–74 (the tree and divine judgment-place); chapter XIII, §43, pp. 109–112 (builder and Sleipner). Chapter and section labels follow this edition. Project Gutenberg ebook 18947 preserves the 1901 title page and printed page markers. The edition is public domain.
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